The standard student evaluation of learning must change. This is
justified by the fact that not only has the new generation changed into digital
learners, but the traditional world has metamorphosed into a digital world.
Assessment needs to conform,
not with literacy of the past century but the new literacy in 21st century.
This literacy uses digital tools in preparing students to face high-tech world.
The comparison is made
with the Swiss watch-makers which failed to adapt digital watch-making. The
Swiss watch lost its prime position in less than 2 years of neglect to the need
to go digital.
Evaluation must be
geared to assessment of essential knowledge and skills so that learners can
function effectively, productively and creativity in a new world.
It must us evaluative
tools that measure the new basic skills of the 21st century digital culture
namely:
·
solution fluency
·
information
fluency
·
collaboration
fluency
·
creative fluency
·
media fluency and
·
digital citizenship
For example:
In reading, single text becomes less important compared with empowerment process of being imbibed by varied informative, educational and recreational literature-textual, audiovisual, digital. Apart from form reading, learners are asked to engage in the process of writing reports, essays, articles, stories, power-point presentations, video scripts, drama skills, etc. The standard paper tests will prove inadequate in assessing new learning.
In reading, single text becomes less important compared with empowerment process of being imbibed by varied informative, educational and recreational literature-textual, audiovisual, digital. Apart from form reading, learners are asked to engage in the process of writing reports, essays, articles, stories, power-point presentations, video scripts, drama skills, etc. The standard paper tests will prove inadequate in assessing new learning.
As students engage in
the problem solving process, assessment will also need to focus on 4 Ds
(define, design, do, debrief) that empower students to solve problems using
higher-level theoretical and practical thinking.
As product-outcome
learning changes from verbal-textual to textual to digital expressions
(research-based outputs in various forms such as audio, video, power-point,
multimedia, etc.) evaluation must also changed.
Mass Amateurization
·
A term which
implies a mass reach of student outputs. The personal and group creative activities
in school should aim in bridging the gap between amateur creators of outputs to
professional creators of future outcomes and products in the real world.


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